These websites allow for the user to learn about wars that the United States are involved in, as well as additional conflict that is happening in the world. However, there is a big problem: these websites are hidden, and are more difficult to find online. It would be much easier for an internet user to find information about the wars on another news site. This is because those big companies get paid for every click and time spent on their website, so they will make the headlines as engaging and concerning as possible, leaving antiwar websites in the dust.
In another form of media, this dilemma is explored through a video game called 'we become what we behold'. In this game, the job of the player is to take photos of things happening in a small town. The game starts off simply, pushing the user to take photos of people with cool hats, however, later on in the story the game takes a more sinister turn. It pushes the user to take photos of violence, and if the player tries to escape by taking photos of good things, the photo does not count and says: "who tunes in to watch people get along". This continues until the game ends in horrific fashion, and it goes to show that people will react to what they see in the media. In this case, tying it back to the anti-war topic, the antiwar websites are not getting that much traction, and people like to look at larger media sites with more bold headlines. Unfortunately, this would mean that the fictitious world the little video game is presenting is no fiction at all, but is rather the reality we face in the world today.
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